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Showing posts with the label update

Upgrades working on CHALLENGE MODE ONLY

General details Health Speed Gas Bus General Details The upgrade shop will only appear at the end of challenge mode sessions, meaning only when you get a game over in challenge mode. All of these like the challenge mode is infinity expansible, meaning there are no limits, that being said there will be a way to reset your upgrade stats, meaning if the player wants to go a million billion miles per hour they can, the down side to this decision is not all players will, which is why reset stats is necessary, along with that their will be a option to reset saves as to allow the player to reset their progress.

1.1.1.0 update Screen shots Terrains system almost done.

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This is just a city alpha texture, its not finished it isn't scaled correctly and isn't showing colors I want it to. This is just a grassy part. Its not finished either, I want to add less detail to it because it feels out of place. Really all I need to add is different types of roads as well to this and I think it will fit better maybe. Possibly would want different types of trucks and cars for each terrain difference. Not sure. But this is another sub-sub number update so I hope to have more content in it. This is building up tors a sub number update. Working on achievements next.

Its out.. Release date and update plans

The game has finally hit the ouya tv store https://www.ouya.tv/game/Bus-Driver-2d-Experience-Rush/ Details of possible update plans:  As of right now the game is what I wanted originally but I keep on getting more and more ideas. I think I will create different modes, this being challenge mode mode, arcade mode, and story mode. Arcade mode: The game as it is right now, with graphical updates explained bellow in "And Stuff updated". Challenge Mode:  I am thinking of adding upgrades, and currency with bus tokens. which you would use to "upgrade" your bus in a challenge mode. Where you have several different objectives to complete. Classic mode's bus but for every x amount of points in your score you get bus tokens.  I also want to work on a combo system for both, where you have x amount of time to do something and you can only do said action so many times before it stops multiplying but I have to work out those details. Passenger mode: I'm be...

Ouya Release is near

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For the last several months I have been working on and improving on this game from its orignal release on windows 8 store. It is finally ready for release for the most part. The only thing left to do is make it through the Ouya publishing process, and from there several updates after words. This is the point of this blog. To inform the users, and show off this game I have worked so hard on, and keep people up to date with its development process. Any and all input is much appreachated so long as it helps. If anyone has any questions about developing, or publishing to Ouya I would gladly reply as best as I can. For those looking forward to this game on ouya, it will be the most up to date version of the game for some time. Latter on I will try to update the googleplay version maybe, and possibly release it for PC(windows/linux maybe BSD). I hope all my plans for this game come true in the up coming months, but I also hope to work on other projects as well.  As soon as the O...