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Showing posts with the label arcade

Polish... Polish... Polish...

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Now that I have added 30 brushes to the create a bus menu, and all its tools I will begin working polishing the game even more so. From making sure that when a controller is not pluged in that keyboard controls will show instead. A few graphics will be changed to improve quality, and hopefully better music will be added soon before I release it on scirra arcade, itch.io, gamejolt, and many many other sites, store fronts, and later down the road this updated version may see android devices, but it may or may not be free on those. A few simple things need to be added as well to provide more feed back to the user still yet. Hopefully we are looking at a early to mid September release for windows, mac(maybe), linux. I still need a tester for mac builds, I don't have a mac but want to know if there is additonal steps, if anyone is willing to test it that would be nice.

Upgrades working on CHALLENGE MODE ONLY

General details Health Speed Gas Bus General Details The upgrade shop will only appear at the end of challenge mode sessions, meaning only when you get a game over in challenge mode. All of these like the challenge mode is infinity expansible, meaning there are no limits, that being said there will be a way to reset your upgrade stats, meaning if the player wants to go a million billion miles per hour they can, the down side to this decision is not all players will, which is why reset stats is necessary, along with that their will be a option to reset saves as to allow the player to reset their progress.

Re-Working What Happens when Game over

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Right now I have been working on optimizing the challenge mode, and displaying it but haven't gotten it to a point of showing anything. Working on A LOT of image icons for the different achievements. Also working on some game music. Here is just a test clip using my midi keyboard and 2 tracks:  Here is what I have so far for the game over changes: Instead of automatically sending the player to the main menu every time I gave the option to do so or just retry. The other thing I have been working on is getting the highscore only to display during arcade mode as it is ill relevent to the other modes, which have different purposes, and will alter gameplay negatively other wise. Challenge mode has a set of 3 different tiers of objectives to do. Each tier has a never ending loop of challenges to complete, but they do repeat. Every time you complete a objective you earn upgrade points which you can use to improve your bus, and change how it looks. Arcade mode wil