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Showing posts with the label google

Re-Working What Happens when Game over

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Right now I have been working on optimizing the challenge mode, and displaying it but haven't gotten it to a point of showing anything. Working on A LOT of image icons for the different achievements. Also working on some game music. Here is just a test clip using my midi keyboard and 2 tracks:  Here is what I have so far for the game over changes: Instead of automatically sending the player to the main menu every time I gave the option to do so or just retry. The other thing I have been working on is getting the highscore only to display during arcade mode as it is ill relevent to the other modes, which have different purposes, and will alter gameplay negatively other wise. Challenge mode has a set of 3 different tiers of objectives to do. Each tier has a never ending loop of challenges to complete, but they do repeat. Every time you complete a objective you earn upgrade points which you can use to improve your bus, and change how it looks. Arcade mode wil...

more too 1.1.1.0

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Upgrade points added and a link to the website has been added Upgrade points will be used to improve the bus's stats. Purchased users will receive upgrade points bonuses if I can get it working right. The upgrades them self wont be added until a later upgrade but you will be able to earn the points for now once 1.1.1.0 is released. For more updates follow me, subscribe, or RSS feed me. For more information on purchased users view this post: bought-bonuss-going-to-be-added-in

Its out.. Release date and update plans

The game has finally hit the ouya tv store https://www.ouya.tv/game/Bus-Driver-2d-Experience-Rush/ Details of possible update plans:  As of right now the game is what I wanted originally but I keep on getting more and more ideas. I think I will create different modes, this being challenge mode mode, arcade mode, and story mode. Arcade mode: The game as it is right now, with graphical updates explained bellow in "And Stuff updated". Challenge Mode:  I am thinking of adding upgrades, and currency with bus tokens. which you would use to "upgrade" your bus in a challenge mode. Where you have several different objectives to complete. Classic mode's bus but for every x amount of points in your score you get bus tokens.  I also want to work on a combo system for both, where you have x amount of time to do something and you can only do said action so many times before it stops multiplying but I have to work out those details. Passenger mode: I'm be...