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Showing posts with the label construct2

New brushes

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Adding brushes to the create a bus menu inorder to allow more customization, right now individual parts such as windshields, front lights, and back lights. There is also a transparent brush now as well as many various shapes. Allowing the user to make a deeper detailed bus with less effort. On a side note the game should be complete in september and released on various platforms, and in various store fronts, some places it will be a pay what you want, others it will be a premium price depending on the platform and store front, while free on others, probably just demo versions and what not. I still need people who own a mac to test the mac builds. Linux builds will require me to write a sh script to download and install dependencies. scirra builds are ready and not hard to do at this point. The ouya version shall remain as is until it is properly supporting construct 2.Righht now android builds in general maybe on hold due to research that needs to be done with the various di...

Cocoonjs is down right terrible for ouya

5fps.... Do I need to say more... because apparently the fokes at ludie consider that a upgraded experience with many improvements. Also all the same bugs are still there, NONE of them have been fixed like they claimed to have.... Looks like there will be delays with the ouya release of this patch.... Looks like I am either going to either end up quiting on ouya or I am going to need to look for something else.... in the mean time I think I will just port it around... fuck cocoonjs, I'm tired of submitting bugs for them and them never testing if they work. They still have gamepad issues, even after I have reported them all, and they claimed it was fixed. They just don't test anything, but claim to support them.... No matter what I do in this situation I am pretty much screwed, the newest update heavily depends on webgl, and cocoonjs does "support it" but it is crap for support the frame rate lowers sooo god damn much with the more webgl things you have. The main menu...

Construct 2 cool thing I found out... Canvas screen shots...

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Look what I can do. LOL.... I was just testing this out cause I saw it, and I was like what does canvas screen shots do... apparently this is what they do... to bad I havn't figured out a way to store them in webstorage or something.... then I could make a paint program and people can make their own bus's. I could let them download it but I am pretty sure I will run into problems on ouya publishing it, and the other problem is if the user downloads it I would have to code it to load from a file location that may differ and may change..... D:  This would be awesome to have if only it worked like I want it too.... I guess people can have their custom skins but they would have to redo it every time. The other thing is that Canvas Screen shot is a single value overridden each canvas shot. Meaning if you wanted multiple things custom then you might run into a problem. I think having a custom bus option would be cool to have, but I don't see it happening anytime soon.

Upgrades working on CHALLENGE MODE ONLY

General details Health Speed Gas Bus General Details The upgrade shop will only appear at the end of challenge mode sessions, meaning only when you get a game over in challenge mode. All of these like the challenge mode is infinity expansible, meaning there are no limits, that being said there will be a way to reset your upgrade stats, meaning if the player wants to go a million billion miles per hour they can, the down side to this decision is not all players will, which is why reset stats is necessary, along with that their will be a option to reset saves as to allow the player to reset their progress.

more too 1.1.1.0

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Upgrade points added and a link to the website has been added Upgrade points will be used to improve the bus's stats. Purchased users will receive upgrade points bonuses if I can get it working right. The upgrades them self wont be added until a later upgrade but you will be able to earn the points for now once 1.1.1.0 is released. For more updates follow me, subscribe, or RSS feed me. For more information on purchased users view this post: bought-bonuss-going-to-be-added-in

Bought bonus's going to be added in BD2DER 1.2

Every 30 seconds 1 upgrade point will be added along with every time you reach over a highscore bonus points will be added based off score. Regardless of mode selected A additional bus will be added A additional terrain will be added A different horn sound will play A radio will be added to your bus to play some music All of these updates depend on cocoonjs updates and intergration of IAP, It will also very version to version. Such as the Ouya version can not handle cocoonjs's IAP. If anyone else knows a route to publish to ouya other than Cocoonjs with construct 2 let me know. I have contacted Ouya Support team nearly a month ago about the issues with cocoonjs and no word back. Also windows 8 & windows 8.1 should be obvious by now but those are no longer supported. Google chrome builds will be made available once the android version is patched, which will be after the ouya final build is patched.  I plan on ending this game with the 1.2 patch, I want to work on diff...

Its out.. Release date and update plans

The game has finally hit the ouya tv store https://www.ouya.tv/game/Bus-Driver-2d-Experience-Rush/ Details of possible update plans:  As of right now the game is what I wanted originally but I keep on getting more and more ideas. I think I will create different modes, this being challenge mode mode, arcade mode, and story mode. Arcade mode: The game as it is right now, with graphical updates explained bellow in "And Stuff updated". Challenge Mode:  I am thinking of adding upgrades, and currency with bus tokens. which you would use to "upgrade" your bus in a challenge mode. Where you have several different objectives to complete. Classic mode's bus but for every x amount of points in your score you get bus tokens.  I also want to work on a combo system for both, where you have x amount of time to do something and you can only do said action so many times before it stops multiplying but I have to work out those details. Passenger mode: I'm be...