looking to publishing to more platforms.
Some of the advantages of using something like construct 2 is just how many platforms you can port your games too, there are various services and tools to port construct 2 games to many many different platforms including built in features in construct 2. I have already taken advantage of cocoonjs, windows 8 store, chrome web store, scirra arcade, kongregate, and Node-webkit.
The problem platforms:
I mostly have used cocoonjs to port to google play, amazon, and ouya but it is becoming more and more clear that that construct 2 to cocoonjs to other platforms is really having problems. With the ouya port option it really isn't even functional enough to publish a game without glitches or bugs. Not saying I am stoping work on the ouya version just pointing out the obvious. ludei is a pain to contact, everytime I do I have to get some other third party involved for them to respond, like the ouya team. The other issue I find with cocoonjs is even their IAP system doesn't work. It is to a point where it is almost unuseable with construct 2 projects causing performance issues, flickering, uncontrolled issues and problems because of the lack of support. I understand cocoonjs is free and all but I really don't see it going anywhere as all it claims to do is offer more and more support for more platforms rather than fixing the real problems that prevent people from publishing to those platforms.
Facebook, a possible future:
I have no experience what so ever with publishing games to facebook. I do not know the requirements, but I am thinking of publishing to it once I find a means of which I can get income off of it. I need to do a lot more research before I say yes or no to it, unlike in the past where I spent so much time just jumping into a platform to publish too.
Ubuntu store:
With the node-webkit export you get a linux build, I have tested it in linux and it works meh... I really want to find a way to put my construct 2 games on the ubuntu software center but I know this is a far fetch stretch of a goal to even get it anywhere near that level.
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